Category: Retrocomputing

Vintage PC parts, floppy disks, manuals and chips on a desk. 0

The Computer Museum You Can Boot

86Box emulates IBM PC hardware from the original 1981 era to late-1990s systems—recreating processors, BIOS, sound cards, graphics adapters and storage controllers to preserve the messy reality of early personal computing.

A wide fantasy landscape centered on a giant branching tree, with winding paths leading to a gothic mansion, pirate coast, castle, enchanted forest gate, foggy city street, and desert ruins, symbolizing the many branches of point-and-click adventure history. 0

Point-and-Click Adventure Engine Family Tree

Point-and-click adventure engine lineages from Sierra AGI/SCI to SCUMM, ScummVM, AGS, Wintermute, Visionaire, Unity, Godot and modern frameworks—separating true lineages from influences and reimplementations.

Pixel-art featured image showing the Amiga’s branching future, with a classic beige computer on one side and a dark Apollo Vampire-style lair on the other, linked by glowing paths. 0

Apollo Vampire Lair and the Many Lives of the Amiga

The Amiga never really died – it fractured into many futures. From Commodore’s collapse to today’s emulators, FPGA projects, PowerPC systems, and Apollo Vampire machines, this article follows the strange afterlife of a beloved platform and the community still trying to move it forward.

Stylised AmigaOS 4.1 desktop with a browser window open on the Hollywood Multimedia Application Layer website. 0

Remember when computing was fun?

Do you remember Commodore? And the Amiga?

Believe it or not, the Amiga is still very much alive. Here is a short whiteboard animation showing how to get started with the latest Amiga operating system available at the time of writing.