The Great Commodore Treasure Hunt
Three tools make Commodore collections easier to navigate. Master Bookmark Computer finds useful resources, D64 Hunter searches archived files, and D64 Cataloger indexes your local collection.
Three tools make Commodore collections easier to navigate. Master Bookmark Computer finds useful resources, D64 Hunter searches archived files, and D64 Cataloger indexes your local collection.
Commodore folded in 1994. The Commodore 64 never got the memo. Meet C64 OS: the mouse-driven, multi-desktop, app-store-equipped operating system that one determined developer built for a 40-year-old machine with 64 kilobytes of memory, and keeps updating for free.
Developer Costélinha (GuilhermeJuventino) has released Car Go Vroom!!!, a new homebrew racing game for the original Nintendo Game Boy. The small 2D racer is written in Assembly using RGBDS and challenges players to dodge oncoming cars while pushing for higher scores.
The finished ROM was published on 5 September 2026, with the complete source code also available publicly on GitHub. The project had previously been shown in development posts dating back to 2025.
GitHub: https://github.com/GuilhermeJuventino/GB-Racing-Game
Unico is preparing the Traveller ULW10, a compact LCD monitor designed specifically for retro gaming, combining a classic 4:3 format and CRT/PVM-inspired styling with modern display technology.
The ULW10 is built around an approximately 10-inch screen and supports RGBs and VGA for older hardware alongside HDMI for modern systems. Unico is positioning it as a convenient modern alternative for players who want the proportions and feel of classic gaming displays without relying on ageing CRT hardware. A Kickstarter campaign is currently being prepared.
Official Kickstarter page: https://www.kickstarter.com/projects/unicousa/travellerulw10-a-modern-take-on-the-retro-4-3-pvm-monitor
Homebrew developer LackofTrack has released version 1.00 of an unofficial Super Mario Bros. port for the Sega Master System, turning an earlier proof of concept into a complete game.
The port aims to closely reproduce the original NES/Famicom gameplay while also offering an enhanced graphics mode inspired by Super Mario All-Stars. An optional FM soundtrack is available for compatible Master System hardware equipped with a YM2413 chip.
The project was originally developed for the 2026 SMS Power coding competition and is now available as a full release.
Original/official project page: https://www.smspower.org/Homebrew/SuperMarioBrosSmsPort-SMS
Developer repository: https://github.com/lackoftrack27/Super-Mario-Bros.-SMS
REASSEMBLER has released the first public playable demo of Aonic, an ambitious attempt to bring the original Sonic the Hedgehog experience to the Commodore Amiga. The current build recreates Green Hill Zone Act 1 and targets PAL Amigas with the AGA chipset and just 2 MB of Chip RAM, making a stock Amiga 1200 the project’s main reference system.
Rather than simply creating a Sonic-inspired platformer, Aonic adapts code, game logic and data from the original Mega Drive version while heavily reworking the rendering system for the very different Amiga hardware. The aim is to preserve Sonic’s familiar physics, momentum and speed as closely as possible.
The demo became publicly available on itch.io on 31 August 2026 under a name-your-own-price model and remains a work in progress. REASSEMBLER has also discussed eventually investigating an Amiga 500 version, although finishing the AGA release comes first.
itch.io: https://reassembler68k.itch.io/aonic
GOG-Games.to, the unofficial piracy website specialising in DRM-free PC games, scheduled its closure for 6 September 2026, following a 90-day notice issued in June. The announcement said new game additions and updates would cease, with the website subsequently going offline.
The operator described the closure as a personal decision, rather than the result of legal pressure. According to the notice, approximately €700 in remaining Monero donations would be passed to the file-sharing community Torrminatorr, alongside a thank-you to everyone who had supported the site.
Despite the similar name, GOG-Games.to is not affiliated with GOG.com. The legitimate DRM-free games store remains online: this announcement concerns the separate piracy website, not the official GOG service or its customers’ game libraries.
Suggested alternatives:
- GOG: https://www.gog.com/
- Torrminatorr: https://forum.torrminatorr.com/
- Appnetica: https://appnetica.com/
Babylonian Twins creator Rabah Shihab has revealed how he used Anthropic’s Claude to bring his 1993 Amiga puzzle-platformer into Godot. The project tackled both the original Motorola 68000 assembly and the C++ engine developed for its 2010 mobile remake.
According to Shihab, the AI analysed 72,758 lines of Amiga assembly, recovered undocumented level formats and helped rebuild the original game binaries. But this was no flawless, one-click conversion: bugs involving enemies, doors and jumping still required human playtesting and corrections.
For Amiga fans, there is an immediate bonus: the complete original game—not just the previously available demo—is now free on itch.io, supplied as two ADF disk images for emulators or compatible Amiga hardware. The modern Definitive Edition is already available on iOS and Android, while Steam offers a free demo ahead of the full release.
Official itch.io release — https://bithunch.itch.io/babylonian-twins
Official Steam listing — https://store.steampowered.com/app/4981370/Babylonian_Twins/
Limited Run Games and Cyan Worlds are bringing the modern remakes of Myst and Riven to physical media. Standard editions are planned for PlayStation 5 and Xbox One/Xbox Series, alongside retro-inspired Big Box Editions for PlayStation 5, Xbox and PC via Steam. The new versions retain the surreal worlds and puzzle-driven exploration of the CD-ROM classics while rebuilding them with modern visuals, lighting and full movement. Pre-order dates and prices have not yet been announced, with all editions currently listed as coming soon.
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